The Tragedy Of My Parents My parents died unexpectedly of Carbon Monoxide poisoning in 2016. What does that have to do with RPGs? In short, everything and nothing. And that’s exactly the point of this post. I was at work when I got the call. Both my parents are dead. My past seemingly is gone[…]
Recently, for various reasons, my wife and I decided that homeschooling was a better option than public school. We’ve quickly had to rediscover what it means to teach our son the building blocks for life’s experiences. What fond memories do I have when I was a child, well of course playing D&D! I was too[…]
Rowan meets a girl who turns out to be cursed and he figures out how to transform her back into a harmless person again.
Rowan and Scoop tackle problems both large and small. When a butterfly calls for help about local beetles stealing their food, he jumps into action to get the food back.
In my own campaign, I have a specific story to tell. It’s a good story, no GREAT one, but I’ve noticed it feels to me like it lacks character building. I mean, it DOES lack character building. For as long as I can remember RPG were about epic adventures and leveling to gain new powers.[…]
Rowan plays Indiana Jones as massive spiders and boulders rage through the town. His side-kick Scoop helps him defeat the spiders and rid the town of their arachnid problems.
Rowan explores the Princess’ tower to find out why she hasn’t come out in the past few weeks only to find that an evil mage has imprisoned her in a cage. Unexpected things happen while he tries to get the key to free her!
Rowan finds a Red Dragon that is terrorizing the land. After a fierce battle, he subdues the dragon and takes the treasure only to find ruffians trying to steal it from him.
I’ll come out and say it right away, you should use more traps and terrain obstacles in your campaign immediately. Pitting the PCs against monsters is a great pinnacle of a story, but there is nothing like a good trap or terrain obstacle. In the past few months, I played two 4-hour sessions based solely on terrain obstacles and traps. Both sessions were some of the most memorable sessions that I’ve played in a while. […]
Plains might seem like a rather lackluster place to set an encounter because the imagination brings up visions of a flat grassland. In truth, there are actually a massive amount of ideas you can muster when it comes to plains terrain. On your next random encounter, give it a try. The possibilities are exciting and easy to[…]
Recently I ran a segment of a campaign where the PCs needed to find the crew of a recent ship that went lost. They knew that the lighthouse inhabitant was dead and without the light being manned and the sailors at sea would crash. In their search of the island, I needed to create a[…]